The SDR brightness I got is a tad bit lower than what some other reviewers charted, while the HDR peak brightness is a bit higher than what some others achieved. This TV punched up to about 550 nits in SDR, and just shy of 800 nits in HDR when calibrated to D65 white point. Zeke Jones/Digital Trendsįor my nit nerds out there, here are the basics. Again, an annoyance that I expected, as I experience this on other TCL Roku TVs. Also, if you have the TV connected to a soundbar, powered speakers, or A/V receiver via ARC or EARC - yes, it does support it - then you’ll notice that changing the volume is a really slow affair. It unfreezes eventually, but I’m easily annoyed by that. From time to time, clicking around at a fast pace will get you hung up. Now, before I get into some picture quality measurement data, I do want to talk about one slight annoyance that remains from prior 5-Series models I’ve tested, and that’s a little bit of lag in the interface operation. ![]() The HDR performance in game mode, as I’ll discuss shortly, is also quite nice. What really makes this a decent gaming TV, though, is the very low input lag of about 11 milliseconds in game mode at most resolutions, which is awesome. It basically comes down to 48Hz and up to 60Hz, which isn’t a huge range, but that seems to mitigate a little bit of screen tearing in games that aren’t locked at a low refresh rate. ![]() Now, how useful that will be to you, I’m not sure. It’s got a 60Hz native panel, so it will max out at 4K 60Hz, but it does offer VRR, including basic Freesync. ![]() What really makes this a decent gaming TV, though, is the very low input lag.
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