Once in KeyVR, the scene can be viewed using an HTC Vive, Oculus Rift or Windows Mixed Reality headset, navigating using standard teleport or flight behaviours, or via cameras previously set up in KeyShot. Workflow is kept simple: users set up a scene in the normal way inside the renderer, then click a button to export it to KeyVR as a readymade virtual reality experience. Luxion pitches the software both as a way for users to assess designs and a way to present them to clients. View any existing KeyShot scene in virtual realityįirst released earlier this year, KeyVR makes it possible to explore KeyShot scenes in virtual reality, changing model sets, materials or environments interactively, or playing back animations. Users also get a new Move/Rotate widget, and the option to display multiple model sets. The release – which is referred to as version 9.0.223 in the online changelog, and the ‘Fall update’ on Luxion’s blog – improves the display of glass and other transparent materials. Luxion has updated KeyVR, its “one-click solution for VR experiences” based on its KeyShot renderer.
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